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Occasional Collector
Posts: 3
Registered: ‎07-28-2017

Issue in "Implementing Inline Custom Controls for iOS"

In the link :mobile_sdk_ios_custom_controls

Its mentioned to change the names of files :

  • OOInlineIOS7ControlsView.m
  • OOInlineIOS7ControlsView.h
  • OOInlineIOS7ViewController.m
  • OOInlineIOS7ViewController.h
  • OOFullScreenIOS7ControlsView.h
  • OOFullScreenIOS7ControlsView.m
  • OOFullScreenIOS7ViewController.h
  • OOFullScreenIOS7ViewController.m

And So on.. 

But where as in SDK these are not present where as all other default files are present under Header folder.

I have been using Swift And the Version of Sdk is 4.26

 

Can u please help me to get these files and proceed in the customisation of the player

 

 

Ooyalan
Posts: 25
Registered: ‎07-11-2016

Re: Issue in "Implementing Inline Custom Controls for iOS"

Occasional Collector
Posts: 3
Registered: ‎07-28-2017

Re: Issue in "Implementing Inline Custom Controls for iOS"

 @Edgar : Unable to open the link 

Occasional Collector
Posts: 3
Registered: ‎07-28-2017

Re: Issue in "Implementing Inline Custom Controls for iOS"

even in older vierson of the sdk i.e, 4.17, we cant find the files mentioned in the quoestion

Ooyalan
Posts: 25
Registered: ‎07-11-2016

Re: Issue in "Implementing Inline Custom Controls for iOS"

My apologies, that link seems to be broken. Those files are not available in the SDK, our doc team is already looking into that documentation. 
Here's an example on how to customize iOS controls in the meantime 
https://github.com/ooyala/ios-sample-apps/blob/stable/AdvancedPlaybackSampleApp/AdvancedPlaybackSamp...

Hope it helps!